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Project

Wild Areana Survivors

  • Genre: Battle Royale

  • Platform: Mobile

  • Role: Game Designer

  • Team: ~150 (4 game designers, 1 lead)

  • Engine: Unity3D

  • Release: September 2022

Overview

Wild Areana Survivors is a mix between a MOBA and a battleroyale. 40 players were drop on a small island and will fight in 15 minutes games against each other and the wild life.

They earned experience and levels doing so, and loot weapons, gears and consumables scattered in the map.

I started shortly before the game went into another pre-production phase. I was in charge of the "player's journey", and all systems around it.

Tasks

  • System design and implementation

    • Bots (i.e. fake players) spawn system

    • Fauna spawn system

    • Kill zone system

    • Day and Night system

    • Weather system

  • First game integration

  • Game mode design

    • System and definition

Media

Media

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